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The punt mazes were introduced on the www.greylabyrinth.com
discussion forum in March 2005. Conceived by greylabyrinth
contributor (GLer) mathgrant, and subsequently implemented in
java-script by co-GLer ralphmerridew, these little puzzles are
best viewed as a particularly mean variation on sokoban. Like
sokoban the target is to push objects (in this case punt-discs
or 'pucks') around a maze to cover various targets. In a punt
maze however the pusher slides forward tilt-style until it hits
an obstacle, and a puck that gets struck will be punted forward
a matching distance.
Use the grey walls to help position and manouvre the pusher
(black cross) but beware, walls are no obstacle to a puck. You
can punt a puck through a wall or over and past another puck
provided it comes to rest in a clear space. Punting a puck out
of play (including onto a wall) is not permitted.
Example punt mazes
(click to play)
easy:
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tricky:
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Aim
Use the black cross as a pusher to 'punt' the yellow pucks onto
the blue targets.
Controls
Click on a puzzle image (left or below) to launch a puzzle.
Hit browser refresh to restart a puzzle.
Movement
Use the arrow buttons provided to move the pusher (black
cross). The pusher will run in a straight line until it hits
a wall or a yellow puck. If it hits a puck the puck will be punted
forward a matching distance. |
The following puzzles are some of my favourites
from the greylabyrinth site, with a few extras of my own thrown
in for good measure. The differing styles add to the fun I feel.
The puzzles are ordered in rough order of increasing difficulty
(that is, they start tricky and then get worse).
andrea
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mathgrant
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andrea
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andrea
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andrea
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zag
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mathgrant (tribute to a disk drive)
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andrea
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fadeblue
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andrea / lostdummy
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concept - ©
2005 mathgrant of www.greylabyrinth.com
mazes - © 2005 mathgrant, fadeblue, zag & lostdummy
of www.greylabyrinth.com, and Andrea Gilbert.
javascript - © 2005 ralphmerridew of www.greylabyrinth.com
hosted with permission of all contributors
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